Anatomy Lesson Will Be Learned Fun with the Game Developed by Our University.

The AnatoEdu game, developed as part of the “Gamified Human Anatomy Applications in Physical Therapy and Rehabilitation Education” project conducted by our university’s Software Engineering and Physiotherapy and Rehabilitation faculty, was tested by Physiotherapy and Rehabilitation students.

The game, which aims to teach anatomy through gamification, was developed by Mustafa Kuş, a master’s student in the Information Systems Engineering program, under the coordination of the faculty. The game will allow students to have fun learning anatomy and measure their progress.